The TD's Guide to Laziness

The TD's Guide to Laziness
General · Code · Houdini
2021-06-14

I've finally decided to publish a couple of tips I've been collecting for a while.

Its goal is to improve your development experience as well as artists' user experience of using your tools. It aims to maximize your reward to effort ratio - keeping your job fun and time well spent. Implementing those ideas requires some initial time and effort investment but from my experience it pays off very quickly - and most importantly lets you stay lazy.

It's written for technical directors / developers and with a VFX pipeline in mind, often referring to Python and SideFX Houdini. However I believe that it generalizes well and is relevant in other environments too.

For more tips I recommend lazyprogrammer.

   

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Houdini