nodegraphstates module¶
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class
nodegraphstates.
AlignStateHandler
(start_uievent)¶ Bases:
nodegraphstates.VolatileStateHandler
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handleEvent
(uievent, pending_actions)¶
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class
nodegraphstates.
BoxPickHandler
(start_uievent, set_cursor=False)¶ Bases:
nodegraphbase.EventHandler
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getItemsInBox
(items)¶
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handleBoxPickComplete
(items, uievent)¶
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handleEvent
(uievent, pending_actions)¶
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setSelectCursor
(uievent)¶
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class
nodegraphstates.
BoxSelectStateHandler
(start_uievent)¶ Bases:
nodegraphstates.VolatileStateHandler
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getPrompt
(uievent)¶
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handleEvent
(uievent, pending_actions)¶
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setSelectCursor
(uievent)¶
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class
nodegraphstates.
CutWiresStateHandler
(start_uievent)¶ Bases:
nodegraphstates.VolatileStateHandler
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doCut
()¶
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getPrompt
(uievent)¶
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handleEvent
(uievent, pending_actions)¶
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class
nodegraphstates.
FlagStateHandler
(start_uievent, flagindex)¶ Bases:
nodegraphstates.NodeSelectStateHandler
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getPrompt
(uievent)¶
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handlePick
(nodes, editor)¶
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handleStateCompleted
()¶
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class
nodegraphstates.
NodeSelectStateHandler
(start_uievent)¶ Bases:
nodegraphstates.VolatileStateHandler
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handleEvent
(uievent, pending_actions)¶
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handlePick
(nodes, editor)¶
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class
nodegraphstates.
ScrollStateHandler
(start_uievent, wrapped_handler)¶ Bases:
nodegraphstates.VolatileStateHandler
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handleEvent
(uievent, pending_actions)¶
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sendEventToSubHandler
(uievent, pending_actions)¶
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class
nodegraphstates.
ViewStateHandler
(start_uievent)¶ Bases:
nodegraphstates.VolatileStateHandler
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getPrompt
(uievent)¶
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handleEvent
(uievent, pending_actions)¶
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class
nodegraphstates.
VisualizeStateHandler
(start_uievent)¶ Bases:
nodegraphstates.NodeSelectStateHandler
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getPrompt
(uievent)¶
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handleEvent
(uievent, pending_actions)¶
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handlePick
(nodes, editor)¶
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handleStateCompleted
()¶
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class
nodegraphstates.
VolatileNodeBoxPickHandler
(start_uievent, owner)¶ Bases:
nodegraphstates.BoxPickHandler
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getItemsInBox
(items)¶
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handleBoxPickComplete
(items, uievent)¶
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class
nodegraphstates.
VolatileStateHandler
(start_uievent, wrapped_handler=None)¶ Bases:
nodegraphbase.EventHandler
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combineHandlerUpdates
()¶
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handleEvent
(uievent, pending_actions)¶
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handleStateCompleted
()¶
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sendEventToSubHandler
(uievent, pending_actions)¶
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nodegraphstates.
isScrollStateEvent
(uievent)¶