nodegraphutils module¶
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class
nodegraphutils.
ConnectionReplacement
(outputitem, inputindex, inputitem=None, outputindex=None)¶ Bases:
object
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createConnection
()¶
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class
nodegraphutils.
EditorUpdates
¶ Bases:
object
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addOverlayShapes
(shapes)¶
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addShapes
(shapes)¶
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applyToEditor
(editor)¶
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clear
()¶
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combine
(other)¶
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setAdjustments
(items, values)¶
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setOverlayShapes
(shapes)¶
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setShapes
(shapes)¶
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nodegraphutils.
addBorderCursors
(cursor_map, name)¶
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nodegraphutils.
adjustNetworkAroundNetworkBox
(netbox, new_minimized)¶
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nodegraphutils.
buildMenu
(menu, title, menuitems)¶
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nodegraphutils.
cleanupDisconnectedItems
(net)¶
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nodegraphutils.
createFileNode
(editor)¶
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nodegraphutils.
createNestedChannelGroups
(nodes)¶
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nodegraphutils.
createNetworkBox
(editor, containitems)¶
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nodegraphutils.
deleteAllDots
(net, recursive)¶
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nodegraphutils.
deleteChannels
(nodes, single_node)¶
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nodegraphutils.
deleteConnections
(connections, update_unpinned_dots=True)¶
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nodegraphutils.
deleteSelected
(editor, delete_netbox_contents)¶
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nodegraphutils.
exposeWireStubBundle
(stub_wire, stub_name)¶
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nodegraphutils.
filterExternal
(node, refs, editor)¶
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nodegraphutils.
findExclusiveInputNodes
(endnode)¶
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nodegraphutils.
findOutputNodes
(item)¶ Given a hou.NetworkMovableItem, returns a list of nodes connected as outputs to the item. Dots are traversed through to find nodes, but the traversal down a given path stops when it hits a node. Returns an empty list if no nodes can be found along any output path.
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nodegraphutils.
getAllConnectedItems
(item, connected_items, ignore_items=set([]))¶
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nodegraphutils.
getConnection
(item, index)¶
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nodegraphutils.
getConnectorDistanceBeforeSnapping
()¶
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nodegraphutils.
getConnectorSnapRadius
(editor)¶
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nodegraphutils.
getCursorMap
()¶
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nodegraphutils.
getDefaultDropTargetSize
()¶
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nodegraphutils.
getDefaultScale
()¶
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nodegraphutils.
getDefaultStickyNoteTextSize
()¶
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nodegraphutils.
getDefaultTabMenuKey
()¶
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nodegraphutils.
getDragPanScale
()¶
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nodegraphutils.
getDropTargetRadius
(editor)¶
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nodegraphutils.
getErrorString
(node)¶
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nodegraphutils.
getExternalConnections
(items, inputs=True, outputs=True)¶
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nodegraphutils.
getExternalDependents
(node, editor)¶
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nodegraphutils.
getExternalReferences
(node, editor)¶
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nodegraphutils.
getFlagDescription
(category, flag)¶
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nodegraphutils.
getFlagEnum
(uidata)¶
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nodegraphutils.
getFootprints
(category)¶
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nodegraphutils.
getInputsRecursive
(item, itemset, depthfirstlist=None)¶
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nodegraphutils.
getInternalConnections
(items)¶
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nodegraphutils.
getMaxNumInputs
(item)¶
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nodegraphutils.
getMaxNumOutputs
(item)¶
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nodegraphutils.
getMinimumItemSize
()¶
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nodegraphutils.
getNetworkBoxMargins
()¶
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nodegraphutils.
getNetworkBoxUnderMouse
(editor, pos)¶
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nodegraphutils.
getNewNodeHalfSize
()¶
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nodegraphutils.
getNextInputIndex
(item)¶
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nodegraphutils.
getNextOutputIndex
(item)¶
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nodegraphutils.
getNodeMoveTime
(editor)¶
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nodegraphutils.
getNodeNameForFileName
(file_path)¶
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nodegraphutils.
getNodeSpacing
()¶
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nodegraphutils.
getOutputsRecursive
(item, itemset, depthfirstlist=None)¶
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nodegraphutils.
getPaletteFileName
()¶
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nodegraphutils.
getPopupMenuResult
(menu_provider)¶
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nodegraphutils.
getPossibleDropTargets
(uievent, radius, exclude_items=None)¶
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nodegraphutils.
getPromptWithNoHandler
(uievent)¶
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nodegraphutils.
getReplacementConnections
(connections, items)¶
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nodegraphutils.
getResizeDirection
(border_index)¶
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nodegraphutils.
getScaleStep
()¶
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nodegraphutils.
getSelectedItems
(editor, primary_item=None, allowed_classes=())¶
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nodegraphutils.
getSelectedWires
(editor, picked_wire=None)¶
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nodegraphutils.
getShakeDistance
(editor)¶
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nodegraphutils.
getSnapRadius
(editor)¶
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nodegraphutils.
getSwipeDistance
()¶
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nodegraphutils.
getTooltip
(uievent)¶
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nodegraphutils.
getViewUpdateTime
(editor)¶
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nodegraphutils.
getWireStubBundle
(connection, stubtype, include_exclusive_inputs=False)¶
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nodegraphutils.
insertItemsIntoWire
(conn, items)¶
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nodegraphutils.
isNetworkHorizontal
(network)¶
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nodegraphutils.
loadBackgroundImages
(node)¶
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nodegraphutils.
moveItemsToLocation
(editor, pos, mousepos)¶
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nodegraphutils.
moveNodesToAvoidOverlap
(editor, avoid_nodes)¶ Moves nodes around to avoid having conneted nodes overlapping each other. It will only move ouputs of the “avoid_nodes”, and the “avoid_nodes” themselves (to avoid overlapping their inputs). The “avoid_nodes” always move as a block, and the ouputs move as a block. So it’s really just moving two blocks of items to avoid each other and a third block of items. The positions are animated to provide a nice smooth transition.
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nodegraphutils.
pasteItems
(editor)¶
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nodegraphutils.
rotateInputs
(node)¶
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nodegraphutils.
saveBackgroundImages
(node, images)¶
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nodegraphutils.
saveParentNetworkBoxSizes
(editor, netbox_child)¶
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nodegraphutils.
scopeChannels
(nodes)¶
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nodegraphutils.
setMinimized
(editor, item, minimized, adjust_network)¶
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nodegraphutils.
shrinkNetworkBoxesToFit
(editor, netboxes)¶
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nodegraphutils.
updateCurrentItem
(editor)¶